Open Inventor Technical Specs and Developer Zone
Open Inventor by VSG is an object-oriented 3D development toolkit that simplifies and abstracts the task of writing graphics programming into a set of easy to use objects. These objects range from low level data-centered objects such as Sphere, Camera, Material, Light, and Group, to high level application-level objects such as the Walkthrough Viewer and Material Editor.
The foundation concept in Open Inventor is the "scene database" which defines the objects to be used in an application. When using Open Inventor, a programmer creates, edits, and composes these objects into hierarchical 3D scene graphs (i.e., database). A variety of fundamental application tasks such as rendering, picking, event handling, and file reading/writing are built-in operations of all objects in the database and thus are simple to invoke.
Since Open Inventor is object-oriented, it encourages programmers to extend the system by writing new objects. Open Inventor users have created a variety of new objects that are not included in the product, such as: Bezier surfaces, CSG objects, animation objects, special viewers, and many more.
Open Inventor by VSG is available for C++, .NET and Java programming environments
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Technical Specifications
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Why Open Inventor?
Read why Open Inventor is the 3D SDK of choice for software companies