Open Inventor - First class 3D platform
Deliver compelling 3D graphics with optimized performance
To be competitive, a professional application integrating interactive 3D visualization must deliver top-quality graphics, to ensure that the visual representation of data is helping at best the perception and the understanding of the visualized data.
Open Inventor delivers the most up-to-date 3D rendering techniques available and ensure that our application always benefits from the best 3D visualization quality. The OpenGL shaders rendering technique can be used to further enhance the 3D visual perception of the end-user by allowing the application of special effects
State-of-the-art 3D rendering
Build upon Industry-standard OpenGL® rendering engine, Open Inventor has been tuned for improved performance by utilizing the latest relevant OpenGL features and extensions, automatically taking care of OpenGL optimization techniques to provide optimal performance and a much higher-level programming interface.
Advanced support of OpenGL shaders
The OpenGL shaders rendering technique can be applied to any Open Inventor shapes to further enhance the 3D visualization perception of the end-user by allowing the application of special effects. ARB_ language, NVIDIA Cg and OpenGL Shading Language are fully supported, allowing advanced visual effects to further enhance the 3D visualization perception of the end-user.
Very large model support
Open Inventor can create new geometry with fewer triangles and automatically generates LOD (level of detail) and Appearance Preserving Simplification nodes to enhance performance and enable rendering interactively. It also converts geometry into more efficient triangle strips and reorders objects to minimize state changes. Open Inventor also supports fast editing of very complex scenes.
Comprehensive 3D kernel
In addition to its complete 3D geometry kernel, Open Inventor® provides robust support of advanced 3D features, such as NURBS surfaces and collision detection. Open Inventor delivers full support of NURBS curves and trimmed surfaces with unlimited order, and allows for fast, efficient and crack-free NURBS tessellation. It also provides a fast collision detection engine both between objects and between the camera and the scene, which prevents for example the camera from penetrating other objects in walkthrough type applications. This optimized collision detection engine has proven to be efficient even on very complex scenes.
Technical Specifications
Get access to VSG Open Inventor technical specs and Developer Zone
Why Open Inventor?
Read why Open Inventor is the 3D SDK of choice for software companies