DirectViz

Real-Time Ray Tracing Engine for Open Inventor®

Based on the award-winning Real-Time Ray-Tracing OpenRTRT, DirectViz combines the high quality and physically correct results of ray tracing with the interactivity of conventional shaded surface 3D graphics.

VSG has now undertaken the development and the evolution of OpenRTRT, initially developped by Intrace Gmbh and the leading research team of Dr. Philipp Slusallek.

DirectViz is based on top of OpenRTRT and provides a higher level and flexible framework for rapid development of real-time ray-tracing application or integration of real time ray-tracing in existing applications.

Extremely optimized ray-tracing engine

Delivering an exceptional image quality at interactive rates, DirectViz is based on the award-winning Ray Tracing engine: OpenRTRT®. This innovative technology is an alternative to the rasterization approach and computes ray-traced images with efficient support for extremely large scenes.

Complete materials library

DirectViz is provided with several materials libraries including glass, car paint, and more, to be used to perfectly simulate real materials used in numerous industries, including automotive, aerospace and defense, marine, industrial design, and architecture.


Physically correct results

DirectViz supports real-time visualization of scenes with millions of polygons, including advanced rendering effects such as exact shadows, and accurate reflections and refractions on curved surfaces.

High-fidelity rendering

Ray tracing is a 3D rendering technique used to produce realistic images. It traces the path taken by a ray of light through a scene and calculates reflection, refraction, or absorption of the ray whenever it intersects the scene. It can even visualize changing lighting environments such as ambient lighting in a plane or within a building.

Exceptional image quality at interactive rates

DirectViz delivers unmatched ray-tracing performance on desktop workstations, and this performance is scalable on clusters. Each CPU computes up to 2 million rays per second, allowing the rendering of interactive dynamic scenes without performance penalties.
CAD data, for example, can be visualized interactively, even up to 20 million triangles, and complex CAD structures like headlights can be produced at interactive frame-rates.

Adapt performance to your requirements

DirectViz scales in quality and performance when the computation is distributed across additional PCs in a cluster or across the network. DirectViz performs well for simple scenes on a single, high-performance PC, and allows scaling both in quality and performance by distributing the computation across additional PCs in a cluster or across the network.

Technical Specifications
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Why Open Inventor?
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